Supporting Mulit-User Mobile Virtual Reality with Edge Cloud (MUVR)
University of Pittsburgh researchers have developed MUVR, a novel system that enhances the scalability of mobile virtual reality (VR) by utilizing the edge cloud to support multiple users simultaneously. Current mobile VR systems face limitations due to the computational and battery constraints of smartphones, making them less powerful than tethered VR systems. MUVR solves this by offloading intensive VR computations to nearby edge clouds, improving VR performance for multiple users. This technology enables widespread adoption of mobile VR by efficiently reducing redundant computations and minimizing data transmission, providing a scalable and high-performance solution.
Description
MUVR enhances the performance and scalability of mobile VR applications by leveraging the computing power of edge clouds. The system identifies and reuses redundant VR computations shared between multiple users, reducing the workload on edge servers and ensuring smoother VR experiences. It employs techniques like frame memoization, where previously rendered background frames are cached and reused, and delta image transmission, which sends only the distinct portions of VR frames rather than full frames to head-mounted displays (HMDs). These optimizations allow MUVR to support large numbers of VR users without overwhelming the limited computational resources of edge clouds, improving user experience in shared virtual environments.in medical research and therapy development.Applications
- Multi-user virtual reality systems for gaming and entertainment- Mobile virtual reality for educational and training environments
- Collaborative virtual workspaces
- Large-scale public VR applications and events
